Electronic Arts Duo Gibson/Martelli to Discuss Art in the Digital Age

Guest Post by Shea McCollum, Library Marketing Assistant.

Please join us for a special talk from electronic arts duo Gibson/Martelli on Monday, February 18th from 6-7 PM in the Surfboard Room, followed by a demonstration in the Genesis Lab from 7-8 PM.

Still From a Gibson/Martelli Virtual Reality Exhibit
Gibson/Martelli Virtual Reality

Bruno Martelli and Ruth Gibson are two London-based artists who experiment with making live simulations using performance capture technology, computer generated models, and Virtual Reality. Their exhibitions are built using game engines and surround sound speakers with the goal of making the viewer feel fully immersed in the exhibit. Much of Gibson/Martelli’s work is focused on the role that self plays in the experience of art and combines familiar tropes of video games with traditional artistic concepts of figure and landscape.

Still from a Gibson/Martelli Interactive Virtual Environment
In Search of Abandonment from “80°N”, 2014

Gibson/Martelli have had their pieces exhibited in art galleries around the world, including residencies in North America, China, Australia, and New Zealand and exhibitions at The Barbican Gallery, Detroit Institute for Art, and The Venice Biennale. They have had several solo shows together, like “80°N” and “Man A”, and their work “Igloo 1995-2010” was nominated for a British Academy of Film & Television Arts. The artists’ current project titled “We Are Here and We are Everywhere at Once” is selected for the Lightmoves Screendance Festival this November. Join us to hear more about Gibson/Martelli’s incredible work and witness how they make their art come to life.

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Electronic Arts Duo Gibson/Martelli to Discuss Art in the Digital Age
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